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    charley

    @charley

    stinky map maker tired enby bitch, they/them because pronouns i guess
    also makes some weird gun ideas for shit I find that could make a good addition to the game.

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    charley Follow

    Best posts made by charley

    • AK47 Attachment Idea: 7.62 "M77" Conversion

      https://en.wikipedia.org/wiki/Zastava_M77 (Main Idea,
      https://en.wikipedia.org/wiki/Zastava_M77_B1 (referenced once when regarding RPM)
      ^ ^ ^Wikipedia article on the real thing, theres two ^ ^ ^

      Basic Concept:
      An AK47 conversion focused on increasing ranged performance in return for the amount of ammo you use and a tiny bit of its close range performance.
      33340980-90d2-4a52-bcc9-c9b101e695c9-image.png
      Main Stat ideas (spitting off ideas in a brainstorm like fasion)
      (+) Generally a little more recoil control, not sure how its going to work out number wise, but its more like the AKM now recoil wise, but not as controllable as the AK103.
      (+) 34 damage1 (allows 3hko universally)
      (+) Boost RPM by 20 (620 rpm, first idea I would throw out the window. due to it matching another rifle that's supposed to be the AKM version of this one, and M77 B1.)
      (+) Boost velocity to 2250 - 2500 SpS (Allows easier and more reliable ranged combat, and matches up to the real one, if 2500 feels overpowered, 2250 is the lowest option)
      (+) Range1 boosted to 200 studs
      (+) (Maybe) Add Recolored Fal handle to model and allow the same Alt Aim.
      (+) +20 reserves (optional, see below)
      (=) Changes reload animation to FAL reload, the while keeping where you bolt the gun. (This includes changing the magazine model to the FAL ones)
      (=) Now fires 7.62 Nato, perfect for basically turning this into a Battle Rifle AK!
      (-) -10 ammo per magazine (20/120-140 ammo in the end)
      (-) Range1 turned down to 0 studs instead of 80, limiting its headshot 2tap range, see below
      (-) 39 damage0 (Cut down to ~131 stud 2 headshot range, still pretty far though being 10 farther than the current AK47's range)

      Honestly, this is extremely rough around the idea, but if you have any suggestions, I mean this is a Forum I think you know what to do.

      posted in general discussion
      charley
      charley
    • Haze 1v1: Feedback, Improvement, and a Tiny Dilemma

      Hey, if you didn't know, I've been working on a PF map called "Haze" that is VIP exclusive and is meant for 1v1s. This problem with this is the fact that its not in main circulation, and cannot be tested by normal means. I would love to have some people play on it and see what people think of it. Right now, it has 1 notible issue that Ive found when testing it privately with some friends:
      3 of the spawns just dont work at all. 2 are outside the boundary walls and 1 is inside a desk that may be hinting that its my own. . . Those are fixed as of now and are waiting to be updated with the test place. I want to get some feedback otherwise, and sorta improve on my work here. My request here is simple: Have some 1v1s in the test place, on this map, and try different gamemodes with them. I honestly want as much feedback on this as possible, I need help since this one isn't just in the map pool. If you decide to do this, please report what you think and what could be improved on this thread, Thanks!

      posted in test place
      charley
      charley

    Latest posts made by charley

    • RE: AK47 Attachment Idea: 7.62 "M77" Conversion

      KommandoKazumi OOHH Im so stupid, I accidently swapped them, sorry.

      posted in general discussion
      charley
      charley
    • RE: AK47 Attachment Idea: 7.62 "M77" Conversion

      KommandoKazumi said in AK47 Attachment Idea: 7.62 "M77" Conversion:

      The Idea was to extend its range while hurting its CQB performance. Its a powerful gun in CQB Already, so making the drop-off of its damage instant and graduated to its min at 200 was to make it be able to good damage up close while messing with its CQB performance just enough to make itself different from the original, but not cripple it, it still being a 3 tap to the torso. Its range, on the other hand, is for sure way longer now, Range and capability wise. Its damage allows for universal 3hkos and a 131 2 tap headshot range. This is just a rough draft anyway, you have a suggestion about what I should bump it up to?

      posted in general discussion
      charley
      charley
    • AK47 Attachment Idea: 7.62 "M77" Conversion

      https://en.wikipedia.org/wiki/Zastava_M77 (Main Idea,
      https://en.wikipedia.org/wiki/Zastava_M77_B1 (referenced once when regarding RPM)
      ^ ^ ^Wikipedia article on the real thing, theres two ^ ^ ^

      Basic Concept:
      An AK47 conversion focused on increasing ranged performance in return for the amount of ammo you use and a tiny bit of its close range performance.
      33340980-90d2-4a52-bcc9-c9b101e695c9-image.png
      Main Stat ideas (spitting off ideas in a brainstorm like fasion)
      (+) Generally a little more recoil control, not sure how its going to work out number wise, but its more like the AKM now recoil wise, but not as controllable as the AK103.
      (+) 34 damage1 (allows 3hko universally)
      (+) Boost RPM by 20 (620 rpm, first idea I would throw out the window. due to it matching another rifle that's supposed to be the AKM version of this one, and M77 B1.)
      (+) Boost velocity to 2250 - 2500 SpS (Allows easier and more reliable ranged combat, and matches up to the real one, if 2500 feels overpowered, 2250 is the lowest option)
      (+) Range1 boosted to 200 studs
      (+) (Maybe) Add Recolored Fal handle to model and allow the same Alt Aim.
      (+) +20 reserves (optional, see below)
      (=) Changes reload animation to FAL reload, the while keeping where you bolt the gun. (This includes changing the magazine model to the FAL ones)
      (=) Now fires 7.62 Nato, perfect for basically turning this into a Battle Rifle AK!
      (-) -10 ammo per magazine (20/120-140 ammo in the end)
      (-) Range1 turned down to 0 studs instead of 80, limiting its headshot 2tap range, see below
      (-) 39 damage0 (Cut down to ~131 stud 2 headshot range, still pretty far though being 10 farther than the current AK47's range)

      Honestly, this is extremely rough around the idea, but if you have any suggestions, I mean this is a Forum I think you know what to do.

      posted in general discussion
      charley
      charley
    • RE: [Game] The last who replies wins

      attempt to win whatever contest this is

      posted in off-topic
      charley
      charley
    • RE: Guess the Gun #3

      Ill try and do that

      Map 1:
      Used to be the largest PF map
      Has a special melee attached to it
      The Phantom's spawn is extremely easily camped

      Map 2:
      Had the youngest test place life of any PF map
      Its extremely flat
      and It has a roof that cant be jumped onto by the outside, but can be jumped onto by the inside

      Map 3:
      This map's revamp turned into a whole new map
      This map is widely hated due to its spawn camping issues, lack of flow, and long ass sightlines.
      Its course and rough and gets all over the place

      posted in off-topic
      charley
      charley
    • RE: Guess the Gun #3

      2nd one is the SVU? Its conversion got removed, but im trying it anyway.

      posted in off-topic
      charley
      charley
    • RE: Guess the Gun #3

      Saiga 12 then?

      posted in off-topic
      charley
      charley
    • RE: Guess the Gun #3

      First is the AA-12

      posted in off-topic
      charley
      charley
    • RE: Guess the Gun #3

      Then its Mjolnir. Never mentioned an ammo type, and mentioned outside the box, one shots in CQB because of backstab, and its alt attack is the same as its normal one, but it makes this loud ass boom.

      posted in off-topic
      charley
      charley
    • RE: Guess the Gun #3

      Last one is the Sawed off. the Stevens requires more aim, and is more of a mid ranged shotgun, let alone the Sawed Off has a "Boom stock"
      the Sawed off cant really kill well at range, but shreds anything under 50 studs away.

      posted in off-topic
      charley
      charley