Realism should be only for the "cool factor" for this game, balance is way more important
Best posts made by Alistair_nat
The .22 LR update
So a couple days ago I watched a video of Forgotten Weapons about the American 180 and I wanted it in Phantom Forces. So I started to gather informations about this guns and found more interesting weapons in .22 LR. So here we are, excuse my bad english and let's get started.
(I stole the first one to TheLastMan, sorry :p)
BROWNING 1919 .22 LR RANK 69 (Conversions makes the gun bigger. I know that the .22 LR version is basically a toybut I found that more interesting to not have two different versions).
-Damage : 15-8
-Multipliers : Head x2.3
-Hip accuracy : very good
-Recoil : Inexistant
-Reload time : 8 sec both
-Walkspeed : 15
-Ammo : 150/300
-Class : LMG or PDW
-Velocity : 1600 studs/s
-Suppression : 0,2
-Rof : 650 RPM
Unique attachements :
Belt fed "Because reloading is boring" 1600 kills:
-New ammo reserve and magasine 300/0
-Little more recoil
Rat shot "Pitifully weak multi projectile shell designated to be fired from a .22 lr firearm" 7500 kills
-(same stats as the rat shot for the zip 22)
.30 conversion "Actually become a real weapon". 3500 kills Rename the gun to M1919 Browning
-Damage 33 to 19/Medium recoil/Walkspeed 12/Velocity 1500 studs/s/Better suppression/No longer head multiplier of 2.3/Rof : 600 RPM
7.62 NATO "Now using freedom ammo" 4000 kills Rename the gun to Mk21 Mod 0
-(same stats as the M60)
50 conversion "Finally a .50 full automatic gun, are you happy now ?" 4200 kills Rename the gun to the M2 Browning
-Damage 50/20 with a huge drop at more than 5 meters/Medium recoil/Walkspeed 10/Velocity 3000 studs/s/Huge suppression and penetration/Head multi of 1.4/ROF 400 RPM
Tripod "Sadly you can't spin it to fly". 0 kills
The Dust Shot would be funny but unbalanced as hell.
AMERICAN 180 : A swarm of angry bees. RANK 180
Damage : 10-8
Multipiers : Head x2,5
Hip accuracy : very good
Recoil : low
Reload time : 4,5 s
Walkspeed : 14
Ammo : 177/354
Class : PDW
Velocity : 1600 studs/s
Suppression : 0,2
Rof : 1200 rpm
Unique attachements :
165 pan mag "Smaller mag for a faster reload" 300 kills
-Slight handling increase and reload speed
-Less ammo 165/330
275 pan mag "A huge cylinder of .22 LR, what else do you need ?" 1600 kills
-Worse handling and reload speed
-Less move speed
-Bigger mag but less reserve 275/275
.22 ILARCO "More damage, insane rate of fire and high recoil" 2222 kills
-More damage 20-10
-More ROF (1500 rpm)
Can equip the no stock attachement and short barrel. There is a wooden grip too you could equip at lvl 0 for cosmetic.
.22 LR casing "In case two .22 LR weapons were no enough..." Case only (melee)
Low damage and range but deals huge damages to the head.
And there is a ammo type for the M79 :
Basically it's a shotgun but the headshot multiplier is way higher (I'm bad at balancing shotguns so no stats sorry :x).
Feel free to correct me and balance everything. I didn't found any interesting pistol :/ (if you have one tell me).
RE: Votekick Suggestion: The Spicy Sequel
I think rep should not be visible to players to avoid some ppl wanting to grind itfor some reason.
Plus I kicked a ton of hackers and reported them with the Stylis bot and some didn't get banned. I don't know how many hackers are banned in the week of the report. But I like the idea in general !
RE: Could you add the At rocket gun from ww1?
Battlefield games have rocket launchers/explosives because there is vehicles and grenade launchers to captures points and map destruction. Pf is infantry only and there is no destruction so it's useless and will be at least annoying is not broken and laggy.
Latest posts made by Alistair_nat
RE: my opinion on Some User Rep/Post stuff (top 5)
Darkman_Bree we should offer you a mini FAL toy
RE: Is Phantom Forces Dying?
Pulse we can't have frequent updates with such a small team, they are not 100% on this game and having more updates will lower the quality of these ones. So yeah it would change the mood of the game but the game will be more active and I'm ok with that.