Darkman's gun review - SPAS-12



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    Overview

    The SPAS-12 is an iconic Italian semi auto shotgun!
    It is unlocked at Rank 120!

    It fires the regular 8 pellets per shot and deals 30 -> 18 damage per shot and starts losing damage at 48 studs.
    It fires at 200 RPM, the lowest fire rate of the semi auto shotguns tied with the Stevens DB!
    It has regular muzzle velocity, average penetration and very high suppression!
    It has low pellet spread for a semi auto shotgun, beating even the Remington 870 and KSG-12 but it still has more spread than the KS-23M and Stevens DB!

    It contains 8 shells in the magazine and reloads them one by one at 1.4 seconds per shell and has an ammo reserve of 50 shells!
    This can reload your ammo fast in dire situations but when fully reloading it, it will take a while!

    Recoil wise, it has very high kick, but it recovers fast enough to be at the center of your aim again, making recoil improving attachments not necessary.

    However though, you do need to get a sight ASAP or equip the free Extended Stock, it has extremely bad iron sights.
    However, you can press T to alt aim like every other shotgun!


    Shotgun ammo analysis

    Flechette:

    Increases penetration and maximum range for less ammo reserve and max damage!

    • Damage: 24 -> 19
    • Max range: 57.59
    • Penetration: 1.5
    • Ammo reserve: 40

    Flechette on this gun will drop your close range damage to the point you need to hit 5 pellets to kill, making it a poor choice for this shotgun unless you really want that penetration!

    Birdshot:

    Increases pellets fired per shot and max range for less muzzle velocity, penetration, damage and ammo reserve!

    • Damage: 28.5 -> 16.2
    • Pellets fired: 16
    • Max range: 57.59
    • Penetration: 0.1
    • Muzzle velocity: 900
    • Ammo reserve: 40

    Drops damage past 57.59 studs to need 7 pellets to kill, spread is increased due to the lower muzzle velocity!
    Eliminates the SPAS-12's effectiveness for long range!

    Rubber Pellets:

    Increases max damage and suppression for less pellets, less minimum damage, less penetration and various other stats.

    • Damage: 39 -> 16.2
    • Range: 43.2 -> 87.5
    • Pellets fired: 6
    • Torso multiplier: x0.9
    • Penetration: 0.1
    • Suppression: 5.0
    • Ammo reserve: 40
    • Recoil: Overall decreased!

    Makes your shotgun be able to 3 hit enemies up close and cause extreme suppression however it limits the pellets fired to 6 per shot, decreasing the amount of hits you can give an enemy and becomes absolutely horrible to use at long range.
    The x0.9 torso multiplier drops the damage to 35.1 -> 14.58 so try to hit the limbs or the head!

    Slugs:

    Massive increase in damage while only firing 1 big and more accurate pellet!

    • Damage: 90 -> 45
    • Torso multiplier: x1.2
    • Headshot multiplier: x2.29
    • Pellet spread: 0.36
    • Muzzle velocity: 1800
    • Penetration: 2.0
    • Ammo reserve: 40

    Accurate, can one shot kill in the head at any range, 1 shot torso up until 48 studs and then drops to 2 shot torso past it, or 3 hit kills on the limb at long range.
    This is a good shotgun for sniping if you can get past the pellet spread, combine it with Pump Action for a lower spread!


    Pump Action

    Turns your SPAS-12 into a pump action shotgun, requiring rechambering after every shot!

    (+) Decreased pellet spread!
    (-) Fire rate decreased to 90 RPM!

    A much lower fire rate in trade of having a much lower pellet spread, it matches the pellet spread of the Stevens DB!
    The fire rate is slightly slower than the Remington 870 but faster than the KS-23M!


    Attachments

    The SPAS-12 has some unique attachments being the Extended Stock, Remove Stock, Full Stock, Romanian Grip and Pump Action!
    Since this gun is a shotgun, it has access to Flechette, Birdshot, Rubber Pellets and Slugs ammo!

    • The Extended Stock, Remove Stock and Full Stock are found in Optics on this gun since it obscures the sight.
    • The Extended Stock is free and does not change stats in any way!

    If you want a loadout, I recommend you this:

    • Full Stock
    • Muzzle Brake
    • Angled Grip
    • Tri Laser
    • Default

    Trivia

    • Keep in mind that atleast 1 pellet of your shotgun will always stay 100% accurate in the center of your shot!
    • In real life, switching between Semi and Pump Action is possible via firemodes instead of conversions.
      • The Pump Action is used to fire stronger shells like Flechette.
    • It used to have a higher 2000 studs/s muzzle velocity, unique compared to other shotguns.

    My opinion on this gun

    Very enjoyable shotgun, this is my favorite shotgun in the game because the memories of using it in GTA and Left 4 Dead 2.
    It is also accurate, semi automatic and powerful!

    I rate this shotgun a 9.5 out of 10!

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  • Pump action is used for shells that normally would not cycle due to having insufficient chamber pressure to cycle the action on semi.

    So you know, rubber pellets for example. Or beanbag rounds.



  • This is a very, very, underrated shotgun



  • Darkman_Bree said in Darkman's gun review - SPAS-12:

    Accurate, can one shot kill in the head at any range, 1 shot torso up until 48 studs and then drops to 2 shot torso past it, or 3 hit kills on the limb at long range.
    This is a good shotgun for sniping if you can get past the pellet spread, combine it with Pump Action for a lower spread!

    Pseudo-DMR? (Maybe a sniper? Because the rechambering after a shot reminds me of bolt action) with some choke


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