onlyhacked Yeah, true. Currently, PF does not run well on my PC, so I am definitely for focusing on performance for CoR. Also, I want to be specific that I am not exactly talking about "weather" per se, rather, I am saying that the code is like: (if map A is snowy)
Map A chosen
These guns: fire rate= -5
or something. By weather, it sounds like the maps themselves could change from being snowy to being dry and whatnot, but I am trying to say that each map is static, and it has like a specific tag or something, so when it is chosen, things like fire rate could change.
Sorry if that is kind of what you meant, but I could see someone else reading "weather" and thinking there will be like a whole weather engine and shit, which wasn't what I intended.