Talk about optimal team comp, weapon matchups, what the tier oust should be like, whatever.
Okay so I’ll start the thread with something I noticed that’s really odd. Super powerful weapons that aren’t used, at least to my knowledge.
FAL 50.00 is underused???
You all know I see the FAL as the best primary in the game. The question then becomes why do people not use it? I see players like @SVGSig praising the G36 and AUG A1 as the go to competitive guns and while yes I can see their power, they, alongside just about any automatic weapon in the game, has a losing matchup against the FAL 50.00, which out damages them in CQC and at range, and has very few downsides aside from being kind of hard to handle. So why isn’t it used more? Well I think in competitive ease of use has trumped potential power in terms of how players value guns. The G36 and AUG A1 hold virtually no advantages over the FAL 50.00 save for two things; their recoil and their ammo capacity. The two stats that most determine how easy a gun is to pick up and use.
Now I’ll talk about…
Yes the weapons that can hard counter meta picks.
I’ll name a few off lightning round style.
MAC 10 can serve as an alternative to the Kriss Vector thanks to its very similar damage output and higher movement speed. It specializes in rush down and flanking tactics but it isn’t quite as effective in head to head combat as the Vector. However, it does have more ammo than the Vector so it might be a little better against groups.
MP10, while pathetic in it’s own right, can act as a counter to the G36 and AUG A1 since it can, with AP, do the same job they do but with a higher fire rate, so it can feasibly win against them in any area. That being said it suffers everywhere else.
1858 Carbine has the most potential out of any sniper weapon thanks to it’s high rate of fire, one shot headshot, high ADS and reload speeds, and access to both ironsights and scopes. It suffers in sniper duels due to its significantly lower muzzle velocity, but outside of duels, it is an absolute monster with nigh limitless potential. The only issue is that once the R Squared gets released, the 1858 Carbine will be left in the dust since the R Squared is an 1858 with almost everything better.
AA-12 seems like a great crowd control weapon. It’s not really that effective at killing, but it’s scary and suppresses people on a level that even LMGs struggle to match. It clears out large groups of enemies, which other shotguns might struggle against, and it is overall just a useful support weapon for your team. Not sure why I don’t see it around more. However, I will say that it’s far too new to really know where it stands in the meta. I personally think it’s really good and people just haven’t warmed up to it since it’s newer.
MP5/10 can outright beat a lot of other PDWs and Assault Rifles both in CQC and at range. The recoil is rough but the damage is very much worth it.